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…preserve ESC exit (#441) * Space Invaders: cleanup offscreen bullets and black canvas background Agent-Logs-Url: https://github.com/NextCommunity/NextCommunity.github.io/sessions/4a92f727-d408-427a-8bee-fc96696e3d01 Co-authored-by: jbampton <418747+jbampton@users.noreply.github.com> * Space Invaders: extract bullet cleanup buffer constant Agent-Logs-Url: https://github.com/NextCommunity/NextCommunity.github.io/sessions/4a92f727-d408-427a-8bee-fc96696e3d01 Co-authored-by: jbampton <418747+jbampton@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: jbampton <418747+jbampton@users.noreply.github.com> Co-authored-by: John Bampton <jbampton@users.noreply.github.com>
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Space Invaders was retaining bullets after they left the visible area, which unnecessarily grows object count over time. This update tightens runtime cleanup and ensures the game renders on an explicit black canvas while keeping fast keyboard exit behavior intact.
Memory/runtime cleanup
Rendering/background behavior
Input/exit behavior