Add Korean (ko) language support to frontend translations and language registry#6
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ko) language support to frontend translations and language registry
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Pull request overview
Adds Korean (ko) as a selectable frontend language by extending the language registry/types, registering a new translation module, and updating E2E coverage to exercise ?lang=ko.
Changes:
- Extend the frontend
Languageunion +LANGUAGESmetadata to includeko. - Add and register
src/lib/translations/ko.tsin the translation aggregator. - Update client API helper language typings and expand E2E coverage for
?lang=ko.
Show a summary per file
| File | Description |
|---|---|
src/lib/types.ts |
Adds ko to the Language union and registers Korean in LANGUAGES for UI selection. |
src/lib/translations/ko.ts |
Introduces Korean translations (currently implemented as partial overrides on top of en). |
src/lib/translations/index.ts |
Imports and exports the new ko translation module. |
src/lib/translations/README.md |
Documents Korean as an available translation file. |
src/lib/api.ts |
Extends the client-side language unions to include ko for API payloads/calls. |
e2e/app.spec.ts |
Adds coverage for ?lang=ko and broadens the “multi-language” UI assertion. |
Copilot's findings
- Files reviewed: 6/6 changed files
- Comments generated: 4
| language?: 'en' | 'es' | 'pt' | 'fr' | 'it' | 'ja' | 'ko' | 'zh' | 'de' | 'nl' | ||
| } |
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The language union is duplicated in multiple API payload/signature types in this file, which required updating many call sites just to add ko. To reduce future drift/omissions, consider importing and reusing the Language type from src/lib/types.ts (you already import Game from there) and referencing it here instead of repeating the union.
| export const ko = { | ||
| ...en, | ||
| appName: 'Zava 선물 교환', | ||
| welcome: '환영합니다!', | ||
| welcomeDesc: '쉽고 재미있게 선물 교환을 준비하세요', | ||
| createGame: '새 게임 만들기', | ||
| joinGame: '게임 참가하기', |
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ko.ts is implemented as a partial override (...en) and leaves most strings in English. This conflicts with the translations README guidance for adding a new language (“Translate all strings”) and will result in a mixed Korean/English UI once users select Korean. Either complete the Korean translations before exposing ko in the language toggle, or explicitly document/label Korean as a partial/beta translation and keep the fallback approach intentional.
| import { en } from './en' | ||
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| export const ko = { | ||
| ...en, | ||
| appName: 'Zava 선물 교환', | ||
| welcome: '환영합니다!', | ||
| welcomeDesc: '쉽고 재미있게 선물 교환을 준비하세요', | ||
| createGame: '새 게임 만들기', | ||
| joinGame: '게임 참가하기', | ||
| enterCode: '코드를 입력하세요', | ||
| codePlaceholder: '6자리 코드', | ||
| continue: '계속', | ||
| back: '뒤로', | ||
| next: '다음', | ||
| finish: '완료', | ||
| cancel: '취소', | ||
| confirm: '확인', | ||
| language: '언어', | ||
| darkMode: '다크 모드', | ||
| lightMode: '라이트 모드', | ||
| privacyLink: '개인정보 처리방침', | ||
| guideOrganizerLink: '주최자 가이드', | ||
| guideParticipantLink: '참가자 가이드', | ||
| guideOrganizerTitle: '주최자 가이드', | ||
| guideParticipantTitle: '참가자 가이드' |
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Style in src/lib/translations/* appears consistent (double quotes + no en import/spread in existing language files like de.ts, es.ts). ko.ts currently uses single quotes and different formatting, which makes the translations directory inconsistent and harder to maintain. Consider matching the existing translation file formatting for consistency.
| import { en } from './en' | |
| export const ko = { | |
| ...en, | |
| appName: 'Zava 선물 교환', | |
| welcome: '환영합니다!', | |
| welcomeDesc: '쉽고 재미있게 선물 교환을 준비하세요', | |
| createGame: '새 게임 만들기', | |
| joinGame: '게임 참가하기', | |
| enterCode: '코드를 입력하세요', | |
| codePlaceholder: '6자리 코드', | |
| continue: '계속', | |
| back: '뒤로', | |
| next: '다음', | |
| finish: '완료', | |
| cancel: '취소', | |
| confirm: '확인', | |
| language: '언어', | |
| darkMode: '다크 모드', | |
| lightMode: '라이트 모드', | |
| privacyLink: '개인정보 처리방침', | |
| guideOrganizerLink: '주최자 가이드', | |
| guideParticipantLink: '참가자 가이드', | |
| guideOrganizerTitle: '주최자 가이드', | |
| guideParticipantTitle: '참가자 가이드' | |
| export const ko = { | |
| appName: "Zava 선물 교환", | |
| welcome: "환영합니다!", | |
| welcomeDesc: "쉽고 재미있게 선물 교환을 준비하세요", | |
| createGame: "새 게임 만들기", | |
| joinGame: "게임 참가하기", | |
| enterCode: "코드를 입력하세요", | |
| codePlaceholder: "6자리 코드", | |
| continue: "계속", | |
| back: "뒤로", | |
| next: "다음", | |
| finish: "완료", | |
| cancel: "취소", | |
| confirm: "확인", | |
| language: "언어", | |
| darkMode: "다크 모드", | |
| lightMode: "라이트 모드", | |
| privacyLink: "개인정보 처리방침", | |
| guideOrganizerLink: "주최자 가이드", | |
| guideParticipantLink: "참가자 가이드", | |
| guideOrganizerTitle: "주최자 가이드", | |
| guideParticipantTitle: "참가자 가이드" |
| language?: 'en' | 'es' | 'pt' | 'fr' | 'it' | 'ja' | 'ko' | 'zh' | 'de' | 'nl' | ||
| } |
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ko is now allowed in the client-side language field, but the backend email pipeline does not support it today. api/src/shared/types.ts’s Language union excludes ko, and several email template generators index translations via translations[language] without a fallback (e.g. api/src/shared/email-service.ts:371), so sending emails while language='ko' will likely throw at runtime and fail game creation / email sends. Either add ko support server-side (types + templates or robust fallback), or avoid sending ko to the API until the backend can safely handle it (e.g., normalize to en for email-related calls).
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This PR adds Korean as a supported app language by introducing a new translation module and registering
koin the language system consumed byLanguageProviderand language selection flows.Language registration
kotoLanguageunion andLANGUAGESmetadata insrc/lib/types.ts한국어,🇰🇷) so it appears in the language togglekoinsrc/lib/translations/index.tsKorean translation file
src/lib/translations/ko.tsZavabrand naming and localized key home-screen labels for Korean entry flowFrontend API language typing consistency
src/lib/api.tsto includekowhere language codes are passed through client API helpersE2E coverage update
e2e/app.spec.tsto include?lang=koand assert Korean UI textsrc/lib/translations/README.mdKorean UI preview:
https://github.com/user-attachments/assets/4b0c049f-1fbd-4e2f-ac92-908db7b62e55
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